In their defence, Blades in the Dark, set a trend of having a formal downtime phase which is about upgrading team, healing physical and mental wound, and advancing your side project, and I heard player telling me that they’ve spend 2 (short) sessions on it.
Even on more classic games, having the player looking what to buy in the books, then finding a shop having it, negotiation with the shopkeeper and so on, can take a lot of time.
s a DM, I’ve always found it boring as hell. 👍Maximum Derek👍 English4•
I don’t really like running them, but my players enjoy it from time to time and it always seems to take half a session.
Indeed, this is an under-stated GM tip, player can come up with the plot. It eases the GM life