PugJesus@kbin.social to Gaming@beehaw.org · 11 months ago"Let's see Paul Allen's Fallout"media.kbin.socialimagemessage-square32fedilinkarrow-up1198
arrow-up1198image"Let's see Paul Allen's Fallout"media.kbin.socialPugJesus@kbin.social to Gaming@beehaw.org · 11 months agomessage-square32fedilink
minus-squaresetsneedtofeed@beehaw.orglinkfedilinkarrow-up2·edit-211 months agoDesigning coherent spaces is useful for game world designers to think about, but it could have been 5 minutes long and gotten the point across.
Designing coherent spaces is useful for game world designers to think about, but it could have been 5 minutes long and gotten the point across.