• Nelots@lemm.ee
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    8 months ago

    Yeah, I disagree completely and I don’t think we’re going to see eye to eye on this lol. If I complete a mission in Deep Rock Galactic and am awarded a random cosmetic, I can’t see how that’s better than gaining EXP for a battle pass and unlocking a reward I actually want. Especially when there is no way to buy battle pass tiers (so no time-gated pressure to spend money for a cosmetic you really want) and the loot is mixed into the other loot pools at the end of the season anyway (so no FOMO).

    …is better than unlocking new skins in DOOM Eternal because you played (not won or lost, just played) the same level enough times over to have “earned” them

    Also, in DRG, the vast majority of both your regular and battle pass EXP come from successfully completing missions. You might get a hat or two if you play and lose a hundred games (you still get a tiny amount of EXP for enemy kills and stuff), but the vast majority of all your battle pass loot is obtained after actually winning games. So that’s not even relevant for this game.

    The only negative thing I will say about battle passes as a concept is that they’re currently in every fucking game ever. Just like loot boxes, one person thought up a neat idea and everybody else and their mother hopped on board and are riding that shit to hell and back. Really doesn’t encourage innovation.