QuentinCallaghan@sopuli.xyz to Gaming@beehaw.orgEnglish · 9 months agoThe Making Of: Body Harvest - The N64 Cult Classic That Went Through Development Hellwww.timeextension.comexternal-linkmessage-square3fedilinkarrow-up130
arrow-up130external-linkThe Making Of: Body Harvest - The N64 Cult Classic That Went Through Development Hellwww.timeextension.comQuentinCallaghan@sopuli.xyz to Gaming@beehaw.orgEnglish · 9 months agomessage-square3fedilink
minus-squareWintLizard@sopuli.xyzlinkfedilinkarrow-up2·9 months agoSounds equal parts hilarious and horrible. I cant imagine telling a designer "make the graphics ‘more material’
Sounds equal parts hilarious and horrible. I cant imagine telling a designer "make the graphics ‘more material’