db0@lemmy.dbzer0.com to Godot@programming.devEnglish · 1 month agoSolodev lifei.redd.itimagemessage-square20fedilinkarrow-up1393
arrow-up1393imageSolodev lifei.redd.itdb0@lemmy.dbzer0.com to Godot@programming.devEnglish · 1 month agomessage-square20fedilink
minus-squareskulbuny@sh.itjust.workslinkfedilinkEnglisharrow-up23·1 month agoFor me: Coding: Godzilla UI/Accessibility: Godzilla Art: Chrome Dino Marketing: Chrome Dino
minus-squareEcho Dot@feddit.uklinkfedilinkarrow-up6·1 month agoIt is when it’s a design choice. More often than not though it’s being used because I can’t draw.
minus-squareWhiskyTangoFoxtrot@lemmy.worldlinkfedilinkarrow-up2·1 month agoTry learning Inkscape. Vector art is a largely untapped niche in indie games, and I’m using it extensively in my project.
For me:
Coding: Godzilla
UI/Accessibility: Godzilla
Art: Chrome Dino
Marketing: Chrome Dino
Pixel art is dope tho
It is when it’s a design choice. More often than not though it’s being used because I can’t draw.
Try learning Inkscape. Vector art is a largely untapped niche in indie games, and I’m using it extensively in my project.
Can be