Curious to get the community’s thoughts on the demos they loved in the latest Next Fest!

To start things off, here’s a few that I absolutely loved and played through as much as I could (or stopped myself if I knew I’d like it).

Viewfinder - A first person puzzle game a la Portal, The Witness, Antichamber, Entropy Center, etc…I played enough to see the hook of using images to solve puzzles and backed away quickly. This was a game I didn’t want to spoil too much for myself when I saw how cool it was.

Beyond Sunset - This was a “boomer shooter” recommendation I saw on Lemmy and checked it out because it seemed neat. I got really into the storyline and art style of the game and saw it through to the end of the demo. I almost gave up on the final boss but when I said no and wanted to push through, I knew I was hooked!

Galacticare - In the last few years, “simulation games” seem to have become my preferred genre and managing an outer space hospital was really engaging. I enjoyed designing each room and trying to optimize the flow of patients. The style and humor of the game worked well since sometimes the humor can feel a little “try hard” but it came together nicely. I don’t purchase a lot of games Day One any more but this might be one of them.

One Lonely Outpost - I’ve had this on my wishlist since it was announced during a stretch of time I was playing Stardew Valley, but this was the first time it’s been playable. I enjoyed the interactions with the world but I’m not sure what exactly it would build to (since the planet you land on is desolate). It may be about creating the town/outpost yourself. The demo seemed to overstay its welcome a bit BUT Stardew Valley-likes are super slow in the beginning, so I’m in a “wait and see” mode since I did enjoy parts of it and the unique setting.

Anything that ended up on your radar after this Next Fest?

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    1 year ago

    Neverlooted Dungeon: Comedy dungeon crawler inspired by games like Ultima Underworld and Arx Fatalis. The demo consists of a tutorial and a small open-ended area to explore, with a focus on avoiding traps and interacting with physics objects to navigate and find loot. The demo doesn’t really show off Arx-levels of complexity, but it’s fun to explore and genuinely funny at times.

    Stop Dead: Fast paced first person shooter where you attack enemies by using telekinetic powers to hurl objects and bodies to deal damage. The weapons work kinda like Mirror’s Edge, in that instead of getting your own loadout you pick dropped guns up off the floor and get rid of them once they’re out of ammo. Also, if you stop moving for more than a moment, you die. Demo is quite varied, and ends with a challenging mid-game level to show off the mechanics a bit more.

    Mr. Run and Jump: Challenging 2D platformer with a lot of different moves that can be chained together in slick ways. There’s not much of a narrative and the neon visuals kinda look dated in a not-even-retro way, but the movement really carries the whole game.

    Echo Point Nova: New shooter by the developers of Severed Steel. Has a lot of the same mechanics (slow motion, destructible terrain, etc), but makes the levels a lot more open and adds a grappling hook and hoverboard for a different style of mobility. There’s a bit of jank, but it’s very satisfying to play.

    El Paso, Elsewhere: Indie Max Payne. I’m not exaggerating, it plays like Max Payne 2 and looks and feels like Max Payne 1. Swap out the main character and it could pass as a phenomenally faithful fangame.

    Phoenix Springs: Stylised neo-noir narrative-driven point and click adventure. I usually don’t have the patience for these sorts of games, but I found the writing and visuals very compelling.

    Fortune’s Run: Sprite based RPG FPS with level design that feels a bit like the classic Deus Ex, but with the fast paced combat of a boomer shooter. Has a Star Warsy rough and gritty sci-fi setting, if you’re into that.

    The Next Fests are my favourite Steam event by far, already looking forward to the next one!