Personally there are a few games which left me very dissappointed, after hyping myself up for years in certain cases.

Divinity Original Sin: turns out I prefer more streamlined, less packed games (love Pillars of Eternity) and that coop play in a CRPG stresses me out.

Wasteland 2: I actually managed to finish this one but secretly I admit I was hoping for a better Fallout which I didn’t really get. New Vegas did the cowboy theme much better.

INSIDE: while the design was cool, it was just a ton of boring, easy puzzles in comparison to LIMBO, its predecessor.

  • sugar_in_your_tea@sh.itjust.works
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    11 months ago

    I don’t really understand the premise. The point of being patient imo is to avoid the hype.

    So I’ll just answer the question if disappointment in games generally:

    The Legend of Zelda: Breath of the Wild. It knew it was different, but it still didn’t feel like Zelda to me, so it didn’t scratch that itch I had. I’m enjoying Skyward Sword much more than BotW, the first dungeon just feels like I’m back in Ocarina of Time, the forest feels like Minish Cap somehow, and the premise reminds me of the original The Legend of Zelda (get the sword and go off on an adventure without knowing where you’re headed). BotW is my least favorite Zelda game, mostly because of disappointment. When I heard Tears of the Kingdom was much the same, I didn’t bother getting it. Maybe I’ll get it eventually, but I have no desire to play it.

    Borderlands. I had avoided the game so successfully that I knew nothing about it other than that it was a shooter RPG, but I knew it was popular among friends. I missed the window when it came out, so I figured I’d give it a shot. After about 15 minutes, I realized it was just a looter shooter and noped right out. For some reason, I absolutely hate the genre and was disappointed that’s what my friends were so hyped for.

    Lords of the Realm III. I loved Lords of the Realm 2 as a kid and played the original at a friend’s house and enjoyed that too. So when Lords of the Realm III came out, I naturally wanted it. However, they threw out pretty much everything I liked about the previous games (strategy around county/resource management) and doubled down on everything I didn’t like as much (sieges) and it just felt like a worse version of the Total War games. Because of this game, one of my life’s goals is to remake Lords of the Realm by preserving the good parts of each game in the series, essentially to make the Lords 3 game I wanted.

    So these days, I watch gameplay footage before diving in to a game, because that would’ve avoided my problems with each of the above. There isn’t really a game I’m waiting for, I just have a big wishlist of games that looked interesting at one point that I’ll review when I’m looking for a new game to play.

    • ramble81@lemmy.world
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      11 months ago

      I thought the same about BotW. Between the lack of story by default (you have to search it out through specific pictures that you damn well be able to know the landscape and match it up) and the sparse music and themes of previous Zelda games. It felt like the SMB2 of Zelda games, you could have titled it something else with a different protagonist and it would have been its own game.

      • sugar_in_your_tea@sh.itjust.works
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        11 months ago

        Here are a few that really surprised me with how good they were (tried to grab different genres from my recently played list):

        • Yakuza 0 - imo, the mix of serious story and silly side content worked fantastically
        • Ys 1 - one of my favorites of all time; the combat system really made the game feel urgent and it flowed really well; Ys Origin is close and more modern
        • Black Mesa - good enough graphics, great pacing (except Interloper, that dragged), high quality gameplay; I didn’t expect much from a fan-made recreation
        • The Legend of Zelda: A Link to the Past - dungeons were a ton of fun, and side content was enjoyable as well; I originally played on GBA, and replayed on SNES emulator
        • INSIDE - clever puzzles, but the real kicker imo was the feeling at the end
        • Slay the Spire - one of the few “rogue likes” that I actually ended up playing through; I finished a run with each main character at least once, and I enjoyed it thoroughly
        • GTA IV - my favorite GTA, from the compelling story, interesting MC, and relatively realistic feel of driving, it narrowly beats GTA SA for me; V was a disappointment (hated the story and the characters), III is just too dated (though i enjoyed it at the time), and Vice City didn’t feel good to play imo

        And some that are probably less well known:

        • Recettear - interesting mix of dungeon diving and store management
        • Stacking - you play as Russian stacking dolls, and the game doesn’t overstay its welcome
        • Abzû - super relaxing, and the story was surprisingly emotionally impactful