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Probably some programming, some Satisfactory, etc.
Probably some programming, some Satisfactory, etc.
Although apparently it’s a lot harder to double communio now with the new addition to the rotation? Should be interesting to see how things settle out now for max dps.
I think I’ll be leveling scholar this go-around. Although not looking forward to healer solo duties. 121111111, etc.
I’ve been playing Heart of the Machine, and really enjoying it. It’s a fascinating 4x ish in a future city, in a bit of an inversion of AI Wars (same developer). Before playing, I was merely intrigued, but now I’m excitedly awaiting where it goes. It was, however, initially difficult to figure out what to do. Perhaps more UX is going to be useful here.
[Still] too soon.
Oh fuck, more TTP2? God yes, bring it on! I will gleefully devour anything this series produces.
BeneG is nothing but a national treasure. I still find myself laughing at the Lopporit Zenos clip from time to time.
There closest I was able to do on the fly was to show that the ::: pairwise sum has an integral of -ln(2)/2 ::: but that was pretty hand wavy. I’ll have to check how it’s actually done.
I think I’d actually be down to try this, with a little bit lighter condiments.
This song was the absolute bomb to play on drums in Rock Band. I really loved the snare / bass drum flow with the hats.
Aye, seconded; I’d like to also add in my normally-silent-upvote of these posts. They’re a really neat idea and I’m fine myself continually looking forward to each next one.
Are there any other death metal bands with a vocal delivery similar to Archspire?
What an adorable MoonMoon!
You get a tactical nuke, you get one, you get one… tactical nukes for all!
video-sizes
I’m confused as to your meaning here. Current codecs are miles ahead of what we had in the past. Unless you mean typical resolution (eg. 4k, 8k, etc).
I’ve been really enjoying it, even in its limited state. Jetpacks are a total game changer, and I love that the fuel lasts a long time. There’s still a few obvious QoL additions needed, especially with stuff like the cargo ships (gotta type the name in?!), but otherwise it’s got a really strong foundation. Also, elevators are amazing; just realized last night that one cam connect wire to the cab. Really excited to see how the game develops in the future (traaaaaains).
I don’t play Trackmania at all, but it’s been really fun to watch the daily edits that Wirtual’s YouTube has been making for the live streams. Watching someone’s heart rate shoot up ~40 bpm just after making a butt clenching jump is vicariously entertaining in the max. His video on Deep Dip 1 was also fantastic.
For the purposes of OPs problem (P v NP), it considers not particular solutions, but general algorithmic approaches. Thus, we consider things as either Hard (exponential time, by size of input), or Easy (only polynomial time, by size of input).
A number of important problems fall into this general class of Hard problems: Sudoku, Traveling Salesman, Bin Packing, etc. These all have initial setups where solving them takes exponential time.
On the other hand, as an example of an easy problem, consider sorting a list of numbers. It’s really easy to determine if a lost is sorted, and it’s always relatively fast/easy to sort the list, no matter what setup it had initially.
The Italian game just oozed style. Really fascinating imagery.
Absolute banger classic.