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Cake day: June 8th, 2024

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  • Mr_Wobble@lemm.eetoGames@lemmy.worldSteam Summer Sale - Top Deals
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    9 hours ago

    For sure! And as much negative I said about the combat, it’s punchy, never drags on, and the enemies you fight are usually all set up well as part of the story. They’re not just random mobs, so even the fighting has good narrative weight even if it’s not the mechanically deepest ever.

    This time through, I’ve been making different choices and stopping to explore more and take in more of the world. First time I played it, I had NO IDEA that if you stopped and listened to some npc convos you can pick up quests that way! Doesn’t even really feel like I’m playing it over again, or retreading the same stuff. There’s SO much in it.



  • I started replaying Witcher 3 a week or so ago. It really is an amazing game. But I will admit that the combat is just ok. It’s not awful, but it sure as heck isn’t great. The magic and other mechanics, I’d also call them just OK, maybe even occasionally bordering on less-than-good. Geralt’s movement, even just traversing or trying to loot things, can often be slippy and weird.

    Thing is, all of the other parts that are important for a great RPG and narrative just shine SO much more brighter that they really make up for the very mediocre gameplay aspects. It really is more than the sum of its parts.















  • I grew up as a kid hanging out in the video rental place my mom managed in the 80s and early 90s. Used to love just staring at all the wild box art and reading the synopses on the back, just imagining what some of those crazier looking movies might be like.

    I really appreciate the work you put in and dedication to posting these. I’m new here, but each of these posts takes me right back there, giggling at, admiring, and imaging what weird things might await in those boxes.