Currently studying CS and some other stuff. Best known for previously being top 50 (OCE) in LoL, expert RoN modder, and creator of RoN:EE’s community patch (CBP).

(header photo by Brian Maffitt)

  • 469 Posts
  • 416 Comments
Joined 11 months ago
cake
Cake day: June 17th, 2023

help-circle










  • Rise of Nations (originally released back in 2003) had/has some interesting ideas to reduce some of the busywork:

    • Worker units will automatically try to gather/build nearby after a short (configurable) delay if they’re not doing anything.
    • Cities (the main worker-producing structure) has a rally point option that’s essentially “all nearby empty resource gathering”, so you can queue a dozen workers and they’ll distribute themselves as they’re created.
    • Production buildings can be set to loop over their current queue, letting you build continually without intervention as long as you maintain enough resources each time the queue “restocks”.
    • Units that engage in combat without being given an explicit target will try (with modest success) to aim for nearby units which they counter.

    For the most part, none of the implemented options are strictly better than micromanaging them yourself:

    • You will always spend less time idling workers if you micromanage them yourself.
    • The auto-rally-point doesn’t always prioritize the resources that you would if you did it yourself.
    • Queueing additional units is slightly less resource-efficient than only building one thing at a time.
    • Total DPS is higher if you manually micro effectively.

    But the options are there when you need them, which I think is a a nice design. It doesn’t completely remove best-in-class players being rewarded for their speed as a player, but does raise the “speed floor”, allowing slower players to get more bang for their buck APM-wise, and compete a bit more on the strategy/tactics side of the game instead.









  • Something about one (?) of her knees is messed up, causing some pain and reducing mobility. I’m not sure if she ever gave full details about it or not, but she first brought it up it last year.

    She described the surgery as “fairly major” (but like, it’s her knee not her heart or something so per her, it’s not that scary) and rehab was expected to be maybe like one or two months.





  • A tako once said that the only thing better than Ina would be two Inas.

    ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
    ⠀⠀⠀⠀⠀⠀⠀⡠⢀⠁⠁⠁⠁⠁⠈⠈⠉⢄⠢⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
    ⠀⠀⠀⠀⠀⠀⠀⢇⠐⠄⠤⠤⠤⠀⠤⠤⠀⠌⢀⠃⠀⠀⠀⠀⠀⠀⠀⠀⠀
    ⠀⠀⠀⠀⠀⠀⠀⠀⠈⣁⣶⣶⡤⠤⠤⢶⣬⣭⣀⡀⠀⠀⠀⠀⢀⣀⠀⠀⠀
    ⠀⣼⠿⠿⢶⣄⣠⡶⠟⠉⠁⠀⠀⠀⠀⠀⠀⠈⠉⠛⠷⣤⡶⠾⠋⠙⣷⠀⠀
    ⠀⢿⡌⡀⠀⠈⠉⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣠⡟⠀⠀
    ⠀⠈⠛⣷⠆⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣴⡾⠋⠀⠀⠀
    ⠀⠀⢠⡿⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⣿⡀⠀⠀⠀
    ⠀⠀⣾⠇⠀⠀⣠⡴⠾⠛⠁⠀⠀⠀⠀⠀⠛⠻⠷⣶⣤⠀⠀⠀⠘⣧⠀⠀⠀
    ⠀⠀⣿⠘⠀⠀⢰⣶⡂⠀⠀⠳⠒⠒⠶⠞⠀⠈⠽⠮⠆⠀⠀⠀⠀⣿⠀⠀⠀
    ⠀⢰⡿⠇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⡇⠀⠀
    ⠀⣸⠇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⣷⠀⠀
    ⣰⠟⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠹⣦⠀
    ⣯⣀⣀⣀⣤⣤⣤⣀⠀⠀⠀⢀⣠⣤⣤⣄⡀⠀⠀⠀⣠⣶⣶⣦⣄⡀⣀⣽⠇
    ⠈⠉⠉⠉⠙⠛⠛⠛⠳⠶⠶⠟⠛⠛⠛⠋⠙⠓⠶⠛⠉⠙⠛⠋⠉⠙⠛⠉⠀
    






  • My quote is not the only content of the video; I’ve just included most of the introduction. The 13:23 long video has the following chapter markers:

    00:00 Introduction 00:50 How was DOOM originally described? 02:20 DOOM clones 04:33 Quake Killers 6:06 A hypothetical question 12:05 Conclusion

    Only the first half of the video is accurately described by your suggested title. The video as a whole is described by the existing title with reasonable accuracy. It’s not a bait-and-switch: the video also discusses what genre DOOM is, not only what genre DOOM was.

    It seems that you (and many others) have used a heuristic of “clickbait-y sounding titles don’t accurately describe the contents of videos” and left corresponding comments. Although often accurate, that heuristic has failed in this instance.



  • Then let’s transcribe part of the opening:

    I know what you’re thinking – it’s a stupid question, it’s an FPS. It’s the definitive FPS. And it’s a fair point. DOOM ticks all the boxes required for a reasonable definition of a first person shooter. It’s presented from a first-person perspective, and shooting the bad guys is a key part of it. But the FPS genre didn’t exist when DOOM was released. The term “first person shooter” wasn’t common until a few years later.

    So what genre was DOOM? How was it originally described?


    Edit I’ve now understood that quoting most of the video’s opening salvo has unfortunately misrepresented the video’s contents to the people who are still trying to leave comments without actually watching it. It’s a video about what DOOM’s genre is and what DOOM’s genre was, not only the latter. The title looks clickbait-y but is honestly pretty accurate regarding the subject of the video.







  • Our courts have a limited jurisdiction and it is just a matter of fact that we can’t enforce our domestic laws outside out borders anymore than an autocracy can suppress foreign reporting of their human rights abuses as much as they may try.

    Are you saying this in a “this is how it _should work” way, or in a “this is how it does work” way? Because in the Xitter vs eSafety deal right now, an Australian court has already issued a temporary order to a non-Australian company to block access to something for all visitors regardless of region (not just limited to Australian visitors).

    We broadly have two fairly obvious sets of international agreements that can get material taken down through most of the world. The first is child abuse material and the second is IP infringement.

    IP law (as I understand it) relies on existing, bilateral agreements - it’s not a unilateral takedown demand from one side because we already agreed beforehand that we’d all have some shared ground in that area. CSAM law I’m less familiar with, but I assume at the very least that relevant laws in most countries are similar enough that what’s illegal for an Australian entity to host would also be illegal for, say, a Canadian entity to host. Maybe there’s also bilateral agreements in place on top of that similar to IP law – again, I’m less familiar with that.

    I’m not aware of a parallel for either of these two aspects for the current situation, so I don’t really agree with it being a strawman. I don’t want it to just be a “China bad” thing so instead of saying China / Iran, let’s think about it with friendlier countries. If Canada gets a new government with a small authoritarian streak and they demand a takedown of something from an Australian host using a Canadian law which has no parallel in Australia, isn’t that comparable to what’s going on right now? A country issuing a global takedown just to satisfy their own domestic laws, even when there’s no legal requirement for it within the host country?

    I think we could have an argument that on the scale of stuff that should be censored to stuff that shouldn’t, protecting adult victims of violent crime seems like it should fall somewhere between child abuse and IP rights.

    I agree with this (and the article) that there’s going to need to be some thinking about where we want our (Australian) laws to handle these situations, but I’m also pretty uncomfortable with global enforcement of domestic laws until we come to agreements with other countries about it (ala IP law). Why was a geo-block considered insufficient? It seems to be enough to satisfy IP law (e.g.) - why not here?