Currently studying CS and some other stuff. Best known for previously being top 50 (OCE) in LoL, expert RoN modder, and creator of RoN:EE’s community patch (CBP).
(header photo by Brian Maffitt)
It’s a WWE 2K24 (a wrestling game) tournament, but the wrestlers are all going to be computer-controlled for the tournament, so it’ll be basically as real as wrestling itself and just an excuse for everyone to have fun together.
I imagine it’ll be a bit like Gura’s WWE 2K22 streams.
Rise of Nations (originally released back in 2003) had/has some interesting ideas to reduce some of the busywork:
For the most part, none of the implemented options are strictly better than micromanaging them yourself:
But the options are there when you need them, which I think is a a nice design. It doesn’t completely remove best-in-class players being rewarded for their speed as a player, but does raise the “speed floor”, allowing slower players to get more bang for their buck APM-wise, and compete a bit more on the strategy/tactics side of the game instead.
There are types of time management which I think can still be interesting. For example, are you able to afford – in the resources of time and attention – optimally micro’ing this important fight? Or are you going to have to yolo it a bit so that you can do multi-task economic tasks at the same time?
Some (much?) of the problem is that (for better or worse) skilled players can and will squeeze the game to optimality in terms of win rate, and that tends to collapse viable tactical and strategic choices. Once those choices have been optimised (the game is largely “solved”), the main way to get better is by being faster, not by being smarter.
It’s normally negative, yeah, hence the “reverse review bombing” implying that they’re positive reviews.
I’m not sure it qualifies as “reverse review bombing” if the recent review +/- percentage matches the all-time percentage. There’s just more reviews because of the shutdown, the ratio of positive vs negative hasn’t meaningfully changed (97% positive overall, 97% positive recently).
YouTube commenter GenghisClaus has unearthed the truth:
Who needs a break for something as minor as knee surgery? I bet she is just going on a secret vacation to Mongolia, which of course is the best country (only good country in fact). It’s ok Calli, people can handle the truth.
Something about one (?) of her knees is messed up, causing some pain and reducing mobility. I’m not sure if she ever gave full details about it or not, but she first brought it up it last year.
She described the surgery as “fairly major” (but like, it’s her knee not her heart or something so per her, it’s not that scary) and rehab was expected to be maybe like one or two months.
A tako once said that the only thing better than Ina would be two Inas.
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I serve the Soviet Union Fediverse
The general suggestion remains to avoid pre-ordering games, but it’s your money ¯\_(ツ)_/¯
Screenshot taken from PlayStation trailer
My quote is not the only content of the video; I’ve just included most of the introduction. The 13:23 long video has the following chapter markers:
00:00 Introduction 00:50 How was DOOM originally described? 02:20 DOOM clones 04:33 Quake Killers 6:06 A hypothetical question 12:05 Conclusion
Only the first half of the video is accurately described by your suggested title. The video as a whole is described by the existing title with reasonable accuracy. It’s not a bait-and-switch: the video also discusses what genre DOOM is, not only what genre DOOM was.
It seems that you (and many others) have used a heuristic of “clickbait-y sounding titles don’t accurately describe the contents of videos” and left corresponding comments. Although often accurate, that heuristic has failed in this instance.
Then let’s transcribe part of the opening:
I know what you’re thinking – it’s a stupid question, it’s an FPS. It’s the definitive FPS. And it’s a fair point. DOOM ticks all the boxes required for a reasonable definition of a first person shooter. It’s presented from a first-person perspective, and shooting the bad guys is a key part of it. But the FPS genre didn’t exist when DOOM was released. The term “first person shooter” wasn’t common until a few years later.
So what genre was DOOM? How was it originally described?
Edit I’ve now understood that quoting most of the video’s opening salvo has unfortunately misrepresented the video’s contents to the people who are still trying to leave comments without actually watching it. It’s a video about what DOOM’s genre is and what DOOM’s genre was, not only the latter. The title looks clickbait-y but is honestly pretty accurate regarding the subject of the video.
I’m very glad that Cover has recognized the value of offering CBT to fans 🙃
Interesting to hear that they’ve had >50 applications and that this was more than they expected. I personally expected the initiative to be very popular based on how many fan games I’ve seen (e.g.).
I’m also kind of surprised that the rejection rate was that high (assuming that there aren’t many that are just silently in-development but were accepted).
Our courts have a limited jurisdiction and it is just a matter of fact that we can’t enforce our domestic laws outside out borders anymore than an autocracy can suppress foreign reporting of their human rights abuses as much as they may try.
Are you saying this in a “this is how it _should work” way, or in a “this is how it does work” way? Because in the Xitter vs eSafety deal right now, an Australian court has already issued a temporary order to a non-Australian company to block access to something for all visitors regardless of region (not just limited to Australian visitors).
We broadly have two fairly obvious sets of international agreements that can get material taken down through most of the world. The first is child abuse material and the second is IP infringement.
IP law (as I understand it) relies on existing, bilateral agreements - it’s not a unilateral takedown demand from one side because we already agreed beforehand that we’d all have some shared ground in that area. CSAM law I’m less familiar with, but I assume at the very least that relevant laws in most countries are similar enough that what’s illegal for an Australian entity to host would also be illegal for, say, a Canadian entity to host. Maybe there’s also bilateral agreements in place on top of that similar to IP law – again, I’m less familiar with that.
I’m not aware of a parallel for either of these two aspects for the current situation, so I don’t really agree with it being a strawman. I don’t want it to just be a “China bad” thing so instead of saying China / Iran, let’s think about it with friendlier countries. If Canada gets a new government with a small authoritarian streak and they demand a takedown of something from an Australian host using a Canadian law which has no parallel in Australia, isn’t that comparable to what’s going on right now? A country issuing a global takedown just to satisfy their own domestic laws, even when there’s no legal requirement for it within the host country?
I think we could have an argument that on the scale of stuff that should be censored to stuff that shouldn’t, protecting adult victims of violent crime seems like it should fall somewhere between child abuse and IP rights.
I agree with this (and the article) that there’s going to need to be some thinking about where we want our (Australian) laws to handle these situations, but I’m also pretty uncomfortable with global enforcement of domestic laws until we come to agreements with other countries about it (ala IP law). Why was a geo-block considered insufficient? It seems to be enough to satisfy IP law (e.g.) - why not here?
The article’s point is that there isn’t really a distinction between the two legally.
KFPost: MuskNet
mentions “gym” in holo community
Soup-post: Xitter
(she’s also been sitting in the air tube (hyperbaric oxygen therapy; helps promote healing etc))