• otp@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    1
    ·
    7 months ago

    I meant sub-optimally in terms of actually racing. Optimal speed would be getting the lowest time in the race. Bagging would be aiming to not get the fastest lap each time. I probably could’ve chosen a better word, my bad.

    I’m not upset about anything. But isn’t this post about Nintendo removing/reducing bagging? So maybe some others are upset about that change. But it seems like a good thing to me.

    • wildginger@lemmy.myserv.one
      link
      fedilink
      English
      arrow-up
      1
      ·
      7 months ago

      Its also sub optimal speed to lag a bit so a blue shell doesnt blow you up, but since its a mario style cartoonish video game you often find that the optimal play isnt to have the smallest or biggest number at all times.

      I would say any change that makes mario cart less like mario cart and more like other racing games is a change that makes a worse game. A racing game that involves more strategy than the rest is more interesting than a racing game thats just more cartoony.

      • otp@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        1
        ·
        7 months ago

        I think lagging behind for OP items is less interesting than a skill-based race.

        In a party environment, those OP items are great. Bullet Bills help the new player spice up the friendly environment. But if the pro is lagging behind specifically to get OP items, I think that makes it less fun and less interesting.