Unity has changed its pricing model, and game developers are pissed off::Unity has announced that starting on January 1st, 2024, it will implement a new pricing model that will charge developers based on how many times a game was installed.

  • Elderos@lemmings.world
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    10 months ago

    Installs don’t matter until you make 200k dollars per year, or over a million dollars on pro. I am not sure how I could be more clear.

      • Elderos@lemmings.world
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        10 months ago

        What? The revenue threshold is mentionned over and over again, there is even a table with the revenue brackets. The info is right there, in the article and in the Unity blog post. Are you so addicted to outrage that you won’t even get your basic facts right? I am done here.