If you dare to read that whitepaper, keep in mind no gameplay is actually talked about. It’s not unlike NFT “games” that babble endlessly about what they intend to do with the market and paying customers, but stop there.

  • hypercracker [he/him]@hexbear.net
    link
    fedilink
    English
    arrow-up
    3
    ·
    4 days ago

    Last time I paid attention to this game like 15 years ago it had a bunch of unfathomably wealthy digital landlords who possessed the only “master” copies of blueprints of all the components and weapons in the game, and if people wanted to manufacture those things for sale they had to pay the master copy holders for a copy blueprint that was limited to a certain number of uses.

    • UlyssesT [he/him]@hexbear.netOP
      link
      fedilink
      English
      arrow-up
      4
      ·
      4 days ago

      it had a bunch of unfathomably wealthy digital landlords who possessed the only “master” copies of blueprints of all the components and weapons in the game

      Yeah, and they received those from “roleplaying events” put on by the game’s developers. Bonus: one of those corporations was called “Taggart Transdimensional” because Randroids recognize Randroids.

      The devs have always been country club enjoying pieces of shit; they’d spend entire patch cycles countering the poors’ attempts to tear down the rich. “Tyrannus” was the patch that made me quit because it involved, effectively, the rich pressing a button (at a small cost of “rent” for that button that they could easily afford from their moon goo profits) to make invading poors go away.