• Carighan Maconar@lemmy.world
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    13 days ago

    Nothing really. Publishers already all want to go up to 70 base price, and most bigger games already effectively cost 100-200 between pre-orders, deluxe editions and mtx (I don’t know the designed price point, but years ago I was talking to the team of an in-dev game who planned for 110 being spent on average per buyer for their game).