Kicking off this evening’s Xbox showcase, we got a look at Doom: The Dark Ages, and oh my days, it looks awesome.

“Before he became a hero,” the video begins, “he was the super weapon of gods and kings.” And what a super weapon he was. But, don’t let me tell you. You can check out Doom: The Dark Ages’ reveal trailer for yourself below.

Doom: The Dark Ages will serve as a prequel to 2016’s Doom and Doom Eternal. It is described as a single-player action FPS that “tells the epic cinematic origin story of the Doom Slayer’s rage”, and of course, it is being developed by id Software.

  • FinishingDutch@lemmy.world
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    22 days ago

    All I want is none of that fucking platforming from Eternal. I’ve finished 2016 a bunch of times, but I still haven’t seen the end of Eternal because of all the unnecessary and annoyingly difficult platforming sections. I could deal with a few, but that was just too much.

    If they put in platforming, it’s a no-buy from me.

    • SpaceNoodle@lemmy.world
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      22 days ago

      This is a perfectly valid take, and those downvoting you are just butthurt. I’m saying this as someone who enjoys platformers.

      • FinishingDutch@lemmy.world
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        22 days ago

        Heck, I enjoy platforming as well - in platforming games. Absolutely love games like Uncharted for example. And I wouldn’t complain if Eternal had SOME platforming, like 2016 had as well. Some verticality is nice to have. But Eternal was just too much and too challenging to be fun. I really don’t want to redo a particular jump-dash-dash-jump-dash sequence ten times. Most actual platforming games aren’t THIS brutal.

        I’ve certainly seen a fair few topics with this sentiment, so I know others were put off by it as well.

        • TwanHE@lemmy.world
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          22 days ago

          I honestly thought the platforming was a nice change of pace especially when playing on higher difficulty settings. But I can definitely see someone just waiting until they can go on a demon shooting rampage again.

    • I Cast Fist@programming.dev
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      21 days ago

      The platforming was alright-ish, though it got old quick. What really bothered me was having to use a specific weapon for each enemy + super limited ammo.