In her opening remarks, the U.S. Embassy Berlin’s Cultural Attaché, Cherrie S. Daniels, concurred. “So the movies go, so goes the world. Film production has long been a driver, also of technological innovation,” she said, and to that end, “innovative technology, including augmented and virtual reality, and other forms, belong to the skills for tomorrow’s toolkit that filmmakers and all those involved in the creative industries are already using today.” Jonathan Yunger, President of Millennium Films, was enthusiastic about the possibilities for AI in filmmaking. “I wasn’t a fan of AI,” he said, but “after shooting a demon character practically (for a film called Hellboy due out later this year) that didn’t look great, he turned to AI to come up with a new design, on a platform he built himself. “I was able to make 3000 creature designs in an hour. So now I can start to cherry-pick and edit those and then send it to visual effects,” he said.

trump-kaneki

  • Flyberius [comrade/them]@hexbear.net
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    1 month ago

    Comicbook movie villains and henchmen already looked like a malaise of meaninglessly over detailed, unreal engine, tech-demo, character models, so I can only imagine that this method of character design is going to make them even more visually confusing and uninspiring.