I feel like hidden rooms aren’t very transparently shown in the game. Currently there are usually 2-3 hidden rooms in each area, with an additional hidden room for every floor that has “many secrets”. This is all totally fine, except that its sort of hard to identify them, even as someone that’s rather familiar with what they are. By identify, I don’t mean to search for them, but to actually identify whether a room is a hidden room or not.

My suggestion would be that all hidden rooms share some kind of identifier. some suggestions would be:

  • uniquely colored door that, even if burned, has a different color so you’ll always know that was an entrance to a hidden room

  • Uniquely colored flooring

  • Uniquely colored walls

  • Indications in the logs when you step into an area or floor (“you have found 1 of 2 or 3 hidden rooms in this area” “There is one discovered hidden room on this floor”)

Hidden rooms can affect your rankings score so allows for easier ways to track that would be welcomed.

What are your opinions?

  • UNY0N@lemmy.world
    link
    fedilink
    English
    arrow-up
    0
    ·
    2 months ago

    I like the idea, but wouldn’t it be easier and more informative to just have an entry for a (discovered) secret room on the journal, just like an alchemy pot?

    • Habahnow@sh.itjust.worksOP
      link
      fedilink
      English
      arrow-up
      0
      ·
      2 months ago

      That’s not a bad idea. Only reason I would suggest against it is that the entries would increase quite a bit. An improvement none the less.

      • UNY0N@lemmy.world
        link
        fedilink
        English
        arrow-up
        0
        ·
        2 months ago

        Good point. Ooh, maybe make one bigger secret room per section instead of several small ones. That would make the rouge’s detection skill more valuable. Or just a counter on the first floor of a section as a single entry.

        I do like your idea too though. Even a unique statue would be enough ro mark them.

  • cae@lemmy.world
    link
    fedilink
    English
    arrow-up
    0
    ·
    2 months ago

    I think there is only maximum 1 hidden room for every regular floor and maximum 2 hidden rooms for floors with “many secrets”.

  • cae@lemmy.world
    link
    fedilink
    English
    arrow-up
    0
    ·
    2 months ago

    Hidden rooms only have 1 entrance, no enemy, and they look very different from other rooms imo…

    • Habahnow@sh.itjust.worksOP
      link
      fedilink
      English
      arrow-up
      0
      ·
      2 months ago

      The first 2 points can apply to regular rooms, I’m pretty certain. They look very different if you’re very very familiar with map generation of the game. It’s not very obvious otherwise.

      • cae@lemmy.world
        link
        fedilink
        English
        arrow-up
        0
        ·
        2 months ago

        Lets say you found a hidden door. If the room behind has no other exit it will most likely be a hidden room. This is what I meant by single entrance.

        A regular single entrance room will almost never be hidden.