When you’re making a character, do you prefer to start with the mechanics, backstory, or aesthetics first?

(Shamelessly stolen from !dndnext@ttrpg.network.)

  • jrbaconcheese@vlemmy.net
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    1 year ago

    Since I’m still relatively new to the system, it has to be flavor first, but that’s changing as i gain experience. My first char was (still is I guess) an Investigator and let me tell you, that is a tough class to start with. It breaks (in a good way) the fundamental “roll d20 to attack” mentality which threw off me, our new-to-PF GM, and the VTT.

    My next was a Champion with Bastion (free) archetype, but I’ve ret-conned as I learn more rules to be Lastwall Sentry instead of Bastion. Champion and Bastion just had too much overlap- in other words the Champion alone satisfied my flavor-needs for protection and shield power.