• PrincessEli
    link
    fedilink
    English
    arrow-up
    1
    ·
    6 months ago

    but Druckmann’s take on “fun” was a valid one. A work of art can be engaging and emotionally impactful even if it isn’t “fun”,

    Nah. The opposite of a fun game is a boring, frustrating, and uninteresting one. I’m glad you brought it up, because Papers please is a perfect example of a game that isn’t just neon colors and Mario kart style light hearted action, but is absolutely still a fun game. The gameplay is satisfying, flows well, and does a good job at integrating into what the game is trying to convey.

    And to that end, naughty dog absolutely nailed making sure their games aren’t fun. I’m solidly with Reggie on this one. “If it’s not fun, why bother”