• Mic_Check_One_Two
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    11 months ago

    One of the biggest issues I encountered with mine was simply needing space. Nobody wants to rearrange all the furniture in their living room every time they want to play a video game. It caters almost entirely to people with large houses or spare rooms, where they can dedicate an entire space to VR. Because if you need all the furniture up against the walls to play VR, that doesn’t necessarily work when you also want to use the space as a living room, office, or den. Because the alternative is constantly hitting walls, furniture, ceiling fans, etc…

    And that’s a very tight demographic, because (on top of being very expensive) it automatically excludes pretty much anyone who lives in a city or small/mid-sized apartment/townhome.