Shadows of Doubt, the ambitious procedural detective noir sandbox from developer Cole Jefferies, is introducing new cases themed around infidelity on 25th September, as part of its first major update since entering Steam early access in April.

  • Illecors@lemmy.cafe
    link
    fedilink
    English
    arrow-up
    5
    ·
    9 months ago

    The idea sounds absolutely awesome, but I have serious doubts any of that awesomeness can actually be delivered. Has anyone given it a shot? How did it go? Is it worth it?

    • Whiskey
      link
      fedilink
      English
      arrow-up
      4
      ·
      edit-2
      9 months ago

      Not to be antagonistic but your comment reads like some generic word salad from an AI that has no context whatsoever.

        • Whiskey
          link
          fedilink
          English
          arrow-up
          11
          ·
          9 months ago

          You know what, you’re right. I’m sorry. The game is fantastic and done very well with all the procedural elements coming together to make for an awesome detective and coincide tally thief type gameplay. It’s well worth the cost.

            • Contextual Idiot@sh.itjust.works
              link
              fedilink
              English
              arrow-up
              5
              ·
              9 months ago

              You know, it’s exchanges like this that make me love Lemmy. This wouldn’t happen on Reddit, unless you’re in some tiny niche subreddit. Kudos to the both of you, a good apology and a good acceptance of it.

              Please Lemmy, I want some more actual human interactions.

    • Zombiepirate@lemmy.world
      link
      fedilink
      English
      arrow-up
      3
      ·
      9 months ago

      If you like the immersive sim genre, this one is very promising. I feel like it needs to bake just a little longer though.

      • Illecors@lemmy.cafe
        link
        fedilink
        English
        arrow-up
        3
        ·
        9 months ago

        I love a good sim, but the procedural bit is difficult to pull off anywhere. Thanks for thr input!

        • Zombiepirate@lemmy.world
          link
          fedilink
          English
          arrow-up
          6
          ·
          9 months ago

          The world generation is actually one of the best I’ve seen in a 3d space, and the emergent gameplay from that is very fun.

          I feel like the crimes still need a bit of work though.

          • Illecors@lemmy.cafe
            link
            fedilink
            English
            arrow-up
            2
            ·
            9 months ago

            I might give it some time to get polished. Might even run into a sale at that point.

    • prole@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      3
      ·
      9 months ago

      I haven’t played he new content, but the game is pretty cool and very unique. You create your own little corkboard and yarn type thing to try to solve the (procedurally generated) crime. It’s neat.

      Tons of videos of people playing it on YouTube I’m sure. You should check it out.

  • Jagget@programming.dev
    link
    fedilink
    English
    arrow-up
    4
    ·
    9 months ago

    The only concern was that I can’t investigate legally. I’m a detective. Why it is required to brake the law every other investigation? I hope they will make it optional