https://lemmy.mods4ever.com/

To save you a click, here’s a list of our communities:

!deus_ex_randomizer@lemmy.mods4ever.com for Deus Ex Randomizer

!build_randomizer@lemmy.mods4ever.com Build Engine Randomizer, this works for Duke Nukem 3D, Shadow Warrior, Blood, or Ion Fury

!rct_randomizer@lemmy.mods4ever.com RollerCoaster Tycoon Randomizer, use with OpenRCT2

!sc2_randomizer@lemmy.mods4ever.com StarCraft 2 Balance Patch Randomizer, this is for multiplayer and it’s like generating a new balance patch for every game!

!unreal_randomizer@lemmy.mods4ever.com Unreal Randomizer

!dnf_randomizer@lemmy.mods4ever.com Duke Nukem Forever (2001) Restoration Project Randomizer

!ut99_crowdcontrol@lemmy.mods4ever.com Unreal Tournament (1999) Crowd Control and Randomizer

!stream_detective@lemmy.mods4ever.com Stream Detective is a bot to alert when streams start on Twitch, you can have it search by game, title, and tags (we use this to alert us about new streams of people playing our mods, currently for Discord and Mastodon)

All of the above projects are open source on GitHub

And !stauf_mansion@lemmy.mods4ever.com for discussion about The 7th Guest, The 11th Hour, The 13th Doll, The 7th Guest VR, the board game, Clandestiny, Tender Loving Care, Uncle Henry’s Playhouse, and more! I have made many contributions to Groovie engine in ScummVM which powers some of these games, definitely check them out for all your old adventure game needs.

We also have a little website https://mods4ever.com

    • Die4Ever@programming.devOP
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      11 months ago

      the native link for that post is on programming.dev, so it’s the proper link, although using the mods4ever link instead might be simpler for new users who don’t have a lemmy account yet?

      • cacheson@kbin.social
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        11 months ago

        Ah, right, because it was made from your programming.dev account. But yeah, I think it would make things easier for people who are checking out your instance, since it’s kind of surprising to get redirected to another instance when clicking the FAQ link.